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Text File  |  2003-07-15  |  1.1 KB  |  39 lines

  1. game_manager
  2. {
  3.     spawn
  4.     {
  5.         // Game rules
  6.         wm_number_of_objectives 1
  7.         wm_set_round_timelimit    5
  8.  
  9.         wait 50
  10.         // Set all the non-LMS entities invisible
  11.         setstate axis_goldbar_toi invisible
  12.         setstate goldbars_axis_marker invisible
  13.         setstate axis_gold_storage_toi invisible
  14.         setstate goldstorage_axis_marker invisible
  15.         setstate gold_axis_trans_1 invisible
  16.         setstate gold_axis_trans_2 invisible
  17.         setstate gold_axis_trans_3 invisible
  18.         setstate gold_axis_full_1 invisible
  19.         setstate gold_axis_full_2 invisible
  20.         setstate gold_axis_full_3 invisible
  21.  
  22.         setstate allies_goldbar_toi invisible
  23.         setstate goldbars_allied_marker invisible
  24.         setstate allies_gold_storage_toi invisible
  25.         setstate goldstorage_allied_marker invisible
  26.         setstate gold_allies_trans_1 invisible
  27.         setstate gold_allies_trans_2 invisible
  28.         setstate gold_allies_trans_3 invisible
  29.         setstate gold_allies_full_1 invisible
  30.         setstate gold_allies_full_2 invisible
  31.         setstate gold_allies_full_3 invisible
  32.         
  33.         // LMS spawning
  34.         setautospawn    "Axis Spawn"    0
  35.         setautospawn    "Allied Spawn"    1
  36.  
  37.     }
  38. }
  39.